Depending on the layout selected, the launcher bar will either be on the left side of the screen with buttons displayed vertically or at the top of the screen. See Vertical and horizontal layout for more information.
There are two ways to configure the launch bar:
This will open a new tab with the Note Tree listing the launchers.
Expanding Available Launchers section will show the list of launchers that are not displayed on the launch bar. The Visible Launchers will show the ones that are currently displayed.
To display a new launcher in the launch bar, first look for it in the Available Launchers section. Then right click it and select Move to visible launchers. It is also possible to drag and drop the item manually.
Similarly, to remove it from the launch bar, simply look for it in Visible Launchers then right click it and select Move to available launchers or use drag-and-drop.
Drag-and-drop the items in the tree in order to change their order. See Note Tree for more interaction options, including using keyboard shortcuts.
Resetting allows restoring the original configuration of Trilium for the launcher bar, or for a portion of it. Simply right click a launcher (or even the entire Launch Bar section) and select Reset to bring it back to the original state.
Right click either the Available launchers or Visible launchers sections and select one of the options:
Note Launcher
A note launcher will simply navigate to a specified note.
target promoted attribute to the note to navigate to.hoistedNote to hoist a particular note. See
Note Hoisting for more information.keyboardShortcut to trigger the launcher.Script Launcher
An advanced launcher which will run a script upon pressing. See
Scripts for more information.
script to point to the desired script to run.keyboardShortcut to trigger the launcher.Custom Widget
Allows defining a custom widget to be rendered inside the launcher. See Widget Basics for more information.
Spacers
Launchers that create some distance between other launchers for better
visual distinction.
Launchers are configured via predefined Promoted Attributes.