Position of the Launch bar

Depending on the layout selected, the launcher bar will either be on the left side of the screen with buttons displayed vertically or at the top of the screen. See Vertical and horizontal layout for more information.

Terminology

Configuring the Launch bar

There are two ways to configure the launch bar:

This will open a new tab with the Note Tree listing the launchers.

Expanding Available Launchers section will show the list of launchers that are not displayed on the launch bar. The Visible Launchers will show the ones that are currently displayed.

Adding/removing and reordering launchers

To display a new launcher in the launch bar, first look for it in the Available Launchers section. Then right click it and select Move to visible launchers. It is also possible to drag and drop the item manually.

Similarly, to remove it from the launch bar, simply look for it in Visible Launchers then right click it and select Move to available launchers or use drag-and-drop.

Drag-and-drop the items in the tree in order to change their order. See Note Tree for more interaction options, including using keyboard shortcuts.

Customizing the launcher

Resetting

Resetting allows restoring the original configuration of Trilium for the launcher bar, or for a portion of it. Simply right click a launcher (or even the entire Launch Bar section) and select Reset to bring it back to the original state.

Creating new launchers / types of launchers

Right click either the Available launchers or Visible launchers sections and select one of the options:

  1. Note Launcher
    A note launcher will simply navigate to a specified note.

    1. Set the target promoted attribute to the note to navigate to.
    2. Optionally, set hoistedNote to hoist a particular note. See  Note Hoisting for more information.
    3. Optionally, set a keyboardShortcut to trigger the launcher.
  2. Script Launcher
    An advanced launcher which will run a script upon pressing. See  Scripts for more information.

    1. Set script to point to the desired script to run.
    2. Optionally, set a keyboardShortcut to trigger the launcher.
  3. Custom Widget

    Allows defining a custom widget to be rendered inside the launcher. See  Widget Basics for more information.

  4. Spacers
    Launchers that create some distance between other launchers for better visual distinction.

Launchers are configured via predefined Promoted Attributes.